The who, how & why of the JFK assassination. Taken from an historical perspective starting around world war 1 leading to present day. We hope after watching this video you will know more about what happened in the past and how the world is run today.
When Japanese mecha turns from science fiction to science fact, you get four metres and four tonnes of armoured metal robot! Watch out-Metal Gear is no longer the stuff of video games!
Meet Kuratas-a giant Japanese robot designed by Suidobashi Heavy Industry and presented at the Chiba Wonder Festival. This metal monster is controlled by a human who sits inside, but can also be piloted by a 3G smartphone.
The robot uses augmented reality technology and an automatic alignment system to lock on to targets. Plus, shooting is activated by smiling (see video, below), so you'll have to be seriously careful about your facial expressions. The robot is loaded with all kinds of (non-lethal) weapons, including a water-based missile launcher and a "Twin Gatling Gun" that can fire off 6000 BBs (airsoft pellets) a minute. Kuratas moves around on wheels built into its feet, and can reach speeds of up to 10 kilometres per hour. Pedestrians beware!
If you fancy bagging yourself one of these robots, powered by no less than 30 hydraulic joints, you'll have to shell out around €1.500.000.
Engineers Wataru Yoshizaki and Kogoro Kurata spent two years designing and building Kuratas. Only in Japan.
You can build your own Kuratas at www.suidobashijuko.jp.
Outerra Engine is a unique 3D engine, a world rendering engine capable to seamlessly render whole planets from space down to the ground level. It can use real world data to render the planets realistically, while it also dynamically refines the data using procedural algorithms to provide high ground-level detail.
The engine provides unlimited visibility obstructed only by the planet’s curvature, with details ranging from thousands of kilometers down to centimeters. Real time atmospheric rendering, oceans with shore waves.
It can integrate vector data overlays for roads, and land class modifications. Uses the JSBSim Flight Dynamics Model library for high fidelity simulation of aircraft, and Bullet physics engine for simulation of vehicle physics. Terrain and fractal algorithms maximally utilize the GPU, leaving the CPU resources for simulation. www.outerra.com
The first in a series of short documentaries focusing on the culture of Urban Exploring, those who risk it all to access and infiltrate closed or forgotten spaces.
Episode II takes a look at a small collection of explorers from across the pond in America and Canada, focusing on their participation and experiences within their local and global exploring community.
Filmed over six weeks resulting in over 1.5TB of raw footage from locations such as New York, Indianapolis, Chicago, Las Vegas, Minneapolis and Montreal.